Fayla

Things to do at a birthday party

118 challenges and 19 games for a birthday party, with the rules written out and what each one needs. Take what suits, leave the rest, and change the wording of anything you keep.

Nothing at all · 82

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Grill Master

Cook one thing on the grill for everyone. Scored on taste, timing and presentation.

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Lord of the Water

The best all-round showing on the water. The birthday person decides on the last day.

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The Class Cup

Whatever everyone has booked — cocktails, cooking, pottery, painting — is a competition now. The room marks what everybody made.

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The Handicap

Everybody writes down the time they think they will take. Closest to their own guess wins, so the slowest person out there can take it.

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The Partner Quiz

Questions answered by the birthday person's partner in advance. The birthday person guesses what they said.

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The Photo List

A list of photographs to come home with. Most of them by the last night takes it.

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The birthday person's Choice

At the end, the birthday person awards points for the single funniest contribution to the party.

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Breakfast Redemption

The best breakfast contribution of the party, judged by everyone.

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Crawl Bingo

A card of things that will happen tonight. Tap them as they do. Fullest card at the end of the night takes it.

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Guess Who Said It

Everybody submits one thing about themselves nobody here knows. Sealed until the room is ready, then read out one at a time while everybody guesses who.

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Last Year, Defended

Whoever won it last time defends it against anybody who fancies it. Losing it is worth more stories than winning it.

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Mystery Chef

Teams get the same small set of ingredients and make the best late-night snack.

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Snooker Championship

The tournament at the table, run in the app. A knockout bracket, frames scored a ball at a time, and the best record takes the title.

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Something Borrowed

Borrow five things from five strangers and give every one of them back. Nothing bought, nothing kept.

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The Catchphrase

The birthday person have a line they do not know they have. Every time they say it, everyone drinks. Points to whoever set them up for it.

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The Doppelgänger

Find something nearby that looks oddly like the birthday person and photograph the two of them together.

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The Floor

Whatever class everyone booked — dance, yoga, boxing — ends with everybody doing it once more, alone, while the room marks.

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The Hustle

Lose two frames convincingly, then beat somebody who has been telling everybody how good they are.

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The Long Way Round

The best photograph taken by somebody who was not trying to win anything.

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The Recital

The best performance on whatever instrument the venue has. Everyone votes on the last night.

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The Small Table

A round the children can win and the adults cannot, judged by the children, with no appeal.

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The Team Photograph

Each team recreates a famous photograph using only what is in the building. Twenty minutes.

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The Terrible Pitch

Sixty seconds to pitch a deliberately dreadful product to the room, with total conviction and a made-up market size.

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The Toast

Thirty seconds each, standing up, to the birthday person. The room marks it.

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The Vault

The organiser has set a password. Get in from your own phone. No shouting guesses across the room.

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The birthday person vs Everyone

Once an evening the birthday person faces a nominated challenger at something quick — a putt, a cut of the cards, a trivia question, a coin.

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Admiral of the Fleet

Get all of everyone out on the water before noon on any day.

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Advice for the Road

Everybody writes one line of advice for the birthday person. Sealed until the last meal, then read out one at a time.

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Album Cover

The best accidental band-photo of the party.

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Bad Dance-Off

Head-to-head, deliberately terrible dancing. Applause decides it.

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Called Shot

Call the ball and the pocket, then sink it. Five attempts.

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Confidently Wrong

Convince somebody, for five minutes, of something about where you are that is completely untrue.

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Cross-Table

The app deals everybody a table. Nobody sits with anybody they work with, and the first ten minutes are the whole point.

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First Light

Be the first out with a coffee on any morning.

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First-Timers

Everybody here for the first time gets paired with somebody who has done it before, and both of them score it.

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Golden Hour

The best sunset photograph of the party, with at least three of everyone in it.

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Golden Hour at the Water's Edge

The best sunset photograph taken from the water, with at least three of everyone in it.

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Hydration Hero

Most visibly committed to water, and to keeping everybody else fed.

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Keeper of the Flame

Keep the fire going from dark until the last person turns in, without anybody else touching it.

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Kit Check

The most ridiculous piece of genuinely functional kit anybody brought, judged on the morning of.

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Name the Place

Before you set off, everybody writes down where they think you will end up. Sealed until you are there.

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Names by Dinner

Half of everyone have never met. Know every name, and one true thing about every person, by the first dinner.

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No Phone Zone

The longest agreed stretch with phones away, photographs and emergencies aside.

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One Memory Each

Everybody puts up one memory of the birthday person that they do not know anybody remembers.

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One-Finger Wonder

Play a tune everyone can actually name, using one finger only.

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One-Word Movie

Describe a film using one-word clues. Each teammate gets one guess per clue.

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Overboard Photography

The best photograph taken from whatever everyone has booked on the water.

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Poster Recreation

A photograph recreating a famous film poster using only what is lying around where you are staying.

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Question Master

Get three different people to answer a question you asked, while Question Master rules are running.

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Quote Board

Collect the funniest out-of-context quote of the party. Everyone votes on the last day.

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Sing What You Say

For fifteen minutes, everything you say has to be sung.

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Slang Wars

Two sides. One picks ten of its own phrases, reads them out, and the other has a go at what they mean.

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Stand and Deliver

Stay upright on the board for a full sixty seconds. Wobbling counts, swimming does not.

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Story Roulette

Each person adds exactly one sentence to an improvised story. No hesitating past five seconds.

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Swap Seats

Never sit in the same seat twice, and never beside the same person twice. Most different tables by the end takes it.

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The Best Thing That Happened

Everybody puts up one genuinely good thing from the year that everyone had nothing to do with. The room votes.

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The Coach Quiz

A quiz for the journey. Everybody puts in one question and nobody is allowed to look anything up.

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The Introduction

Pair up across the room, three minutes each way, then introduce the person you were paired with — including one thing you have made up.

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The Kitchen Quiz

A quiz that runs while people cook. One question every ten minutes, nobody stops chopping.

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The Motion

A committee sits, a completely stupid motion is put, and it is debated properly until the room votes.

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The Prediction Sheet

Everybody predicts the result before the start. Sealed until everybody is home and has had a cup of tea.

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The Quiet Hour

One agreed hour with no phones, no work and nothing about the wedding, the job or the plan. Everybody gets it or nobody does.

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The Quiz Nobody Wrote

Everybody puts in one question they know the answer to. That is the quiz, and nobody had to write it.

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The Round Table

Everybody says one true thing about the birthday person that nobody else in the room knew. The room votes on the best one.

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The Rover

The birthday person shouts for a thing, and everybody goes and gets it. First one back takes it.

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The Sealed Prediction

On the first day, one written prediction about the party. It goes in sealed and nobody reads a word of it until the last night.

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The Summit

Chair a serious debate on a completely stupid motion, until the room agrees a winner.

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The Worst Chat-Up Line

Deliver the worst chat-up line you own, to the room, with total conviction.

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Two Truths and a Colleague

Everybody submits two true things about themselves and one invented one. The room guesses the lie.

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Two Truths and a Lie: The birthday person

Everybody submits two true stories about the birthday person and one invented one. The room guesses the lie.

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Whose Is This?

Everybody sends one photograph of something of theirs — a desk, a dog, a view, a very old car. The room guesses whose.

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Whose Round

Who actually bought the rounds. Water counts, and so does the person who kept the table fed.

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Wildlife Photographer

The best photograph of genuinely interesting local wildlife, taken from a respectful distance.

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Wrong Hand Hour

Use only your non-dominant hand for harmless tasks, for one hour.

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The birthday person's Table

The birthday person can call any person over for ten minutes at any point. Both of you score it, and they cannot call the same person twice.

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First to Bed

The first person to voluntarily call it a night, each evening.

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Human Tripod

Be in three group photographs holding exactly the same pose.

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Last One Up

The latest person still talking to somebody. No requirement to keep drinking.

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Local Colour

Work two words of local slang naturally into the same sentence, five times over the party.

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Most Likely To

Everybody points at once at whoever best fits the prompt. Whoever gets the most fingers explains themselves.

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Overboard

The funniest fall into the water, judged by everyone. Voluntary entries only.

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Resident DJ

Hold the music for a full hour without a single complaint.

A phone · 8

Something around the house · 11

A deck of cards · 4

A few pounds in a supermarket · 9

Something bought · 4

Games · 19

Nothing here needs a box. A deck of cards at worst, and most of them not even that.

A deck of cards

Blackjack

Beat the dealer without going over 21. Everyone plays against the dealer, not each other.

A deck of cards

Blind Bluff

One card each, held to your forehead. You can see everyone's but your own, and you bet on what their faces are telling you. Also called Indian Poker.

A deck of cards

Changing Rules

A card game where the cards change the rules, so nobody is ever playing the game they sat down to.

A deck of cards

Face Down

Slide a card to somebody and tell them what it is. One of you is lying and one of you keeps it.

A deck of cards

Fuck the Dealer

Guess the card the dealer turns over. Guess badly and the dealer pays; guess well and it comes back on them.

A deck of cards

Hands Out

A co-op round where everybody can see every hand but their own, and the only help you can give is a hint.

A deck of cards

Playing Cards

The standard deck, for whatever the table fancies that is not already in the bag.

A deck of cards

Press Your Luck

Turn cards one at a time and stop before the one that ruins it. Nobody ever stops in time.

A deck of cards

Ring of Fire

The whole deck face down in a ring round one cup in the middle. Draw a card, do what it says, and try not to be the person who breaks the ring.

A deck of cards

Shoot the Dragon Gate

Two cards make your gate. The bet goes down before you see it, then you call inside or outside and the third card settles it. Also known as In-Between, or Acey-Deucey.

A deck of cards

Stop the Bus

The drinking one. Guess your way through the deal, hand out drinks off the pyramid, and whoever is left holding the most cards has to ride the bus home.

A deck of cards

Texas Hold’em

Two cards each, five on the table, best five-card hand takes the pot.

A deck of cards

The Quest

The room invents a disaster, one person at a time, and the cards decide whether it worked.

Something around the house

The Drop

Everybody holding something, one caller, and whatever hits the floor costs you.

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In Order

Everybody gets a secret number and one thing to say. Put the room in order without saying a number.

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One Syllable

Get the room to say the word, using nothing but words of one syllable.

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Paranoia

Whisper a question to the person beside you. They answer out loud with a name — but nobody else hears the question. The room only finds out what was asked if somebody pays for it.

A phone

Guess the Song

First few seconds of a track off somebody's phone. First to shout the title takes the point; artist as a tiebreak.

A phone

Hot Seat

Ninety seconds in the chair. Everyone else asks whatever they like and you answer all of it. No passing.

Put it in your own event

Fayla runs the weekend around whatever you pick: the scoreboard, the secret missions, the forfeits, the plan and the shopping list, from one link in the group chat.

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